Unreal Engine · Unreal Engine EULA · View original document ↗

Royalty Payment Obligation (5% Above $1M)

High severity Unique · 0 of 343 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

The royalty threshold creates a revenue-based triggering mechanism that determines whether the licensee's payment obligations under the Royalty Addendum take effect. This establishes the financial conditions under which Unreal Engine receives compensation for commercial product distribution beyond the initial license grant.

Consumer impact (what this means for users)

Licensees developing products on Unreal Engine are required to remit 5% royalties on all gross revenue above $1,000,000 USD per product. Products that do not exceed the $1 million revenue threshold operate under royalty-free terms, and advances received for development of royalty products remain subject to the Royalty Addendum's terms.

How other platforms handle this

Apple Medium

In the European Union, developers can distribute iOS apps outside of the App Store through alternative distribution. Developers can also use third-party payment processors in their apps. These options are available under the Digital Markets Act and require developers to agree to additional terms.

Paramount+ Medium

"This will be saved as the default payment method for your subscription. You can change your payment method at any time by visiting your account settings."

Coinbase Medium

The Coinbase Fee varies based on the payment method used for the transaction. Transactions funded via bank account or Coinbase USD Wallet are subject to different fees than transactions funded via debit card.

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▸ View Original Clause Language DOCUMENT RECORD
"
Distributions of any Product that is not a Royalty-Free Product (such Products, 'Royalty Products') will be subject to the terms of the attached Royalty Addendum. Additionally, any advance on Royalty Product revenue you receive to develop a Royalty Product will be subject to the Royalty Addendum. However, as described more fully in the Royalty Addendum, you will not be obligated to pay us royalty payments under this Agreement unless a Product directly generates more than $1,000,000 USD in gross revenue.

— Excerpt from Unreal Engine's Unreal Engine EULA

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-006173
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-006173
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/royalty-payment-obligation-5-above-1m/
Accessed: July 4, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Royalty Payment Obligation (5% Above $1M) clause do?

The royalty threshold creates a revenue-based triggering mechanism that determines whether the licensee's payment obligations under the Royalty Addendum take effect. This establishes the financial conditions under which Unreal Engine receives compensation for commercial product distribution beyond the initial license grant.

How does this clause affect you?

Licensees developing products on Unreal Engine are required to remit 5% royalties on all gross revenue above $1,000,000 USD per product. Products that do not exceed the $1 million revenue threshold operate under royalty-free terms, and advances received for development of royalty products remain subject to the Royalty Addendum's terms.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.