Provision record
Unreal Engine · Unreal Engine EULA · View original document ↗

Limitation of Liability

Medium severity Medium confidence Explicit document language Common · 287 of 352 platforms
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Document Record

What it is

Epic disclaims warranties and limits the types of damages you can recover from Epic if something goes wrong with the engine or your use of it. This means you may have limited legal recourse for losses caused by engine defects or failures.

This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Warranty disclaimers and liability limitations are standard in software licenses, but for studios building large commercial products on Unreal Engine, these limitations mean that engine failures or defects may not give rise to recoverable damages from Epic.

Interpretive note: The specific scope of excluded damages is referenced but not reproduced in the truncated document text; enforceability also varies by jurisdiction, particularly for EU consumers with mandatory statutory warranty rights.

Clause Stability Stable

0
Changes
3
Months Monitored
May 10, 2026
First Seen
May 22, 2026
Last Seen
This clause type exists across 4261 other provisions on other platforms.

Consumer impact (what this means for users)

If Unreal Engine causes losses or damages to your business, the agreement limits Epic's financial liability and disclaims warranties, which may leave you with little recourse even for significant harm caused by engine defects.

How other platforms handle this

ActiveCampaign Medium

If you knowingly misrepresent that any activity or material on our Services is infringing, you may be liable to ActiveCampaign for certain costs and damages.

Leonardo AI Medium

A party's liability for any Liability under these Terms will be reduced proportionately to the extent the relevant Liability was caused or contributed to by the actions (or inactions) of the other party...

Netflix Medium

The Netflix service and/or some of the Netflix content may not be available at any time as a result of events beyond our reasonable control...we will not be held liable should such events occur.

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
BY AGREEING TO THE TERMS OF THIS AGREEMENT, YOU ARE ALSO AGREEING TO CONTRACTUAL TERMS THAT WILL LIMIT SOME OF YOUR LEGAL RIGHTS, INCLUDING A DISCLAIMER OF WARRANTY, AN EXCLUSION OF CERTAIN KINDS OF DAMAGES, AND A LIMITATION OF LIABILITY.

Excerpt from Unreal Engine's EULA

ConductAtlas Analysis

Institutional analysis (regulatory & governance intelligence)

REGULATORY LANDSCAPE: Disclaimers of warranty and limitations of liability in software licenses are governed by Article 2 of the UCC (for goods) and common law in the US, and by consumer protection directives in the …

Insight

Unlock the full institutional analysis

Enforcement risk, jurisdiction flags, contract triggers, and due diligence action items.

Applicable agencies

  • Federal Trade Commission (ftc)
    Oversees unfair or deceptive business practices and can investigate companies that mislead consumers about data collection, sharing, or use.
    Who can file: Anyone affected by the company's practices (US or international)
    What you need: Your account details, a timeline of relevant events, and a description of the specific issue
    What to expect: Complaints inform FTC enforcement priorities and investigations but do not result in individual resolution or compensation
    File a complaint →

Applicable regulations

FTC Act Section 5
United States Federal

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-009398
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-009398
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-009398/limitation-of-liability/
Accessed: Aug. 12, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
Medium
Categories

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Frequently Asked Questions

What does Unreal Engine's Limitation of Liability clause do?

Warranty disclaimers and liability limitations are standard in software licenses, but for studios building large commercial products on Unreal Engine, these limitations mean that engine failures or defects may not give rise to recoverable damages from Epic.

How does this clause affect you?

If Unreal Engine causes losses or damages to your business, the agreement limits Epic's financial liability and disclaims warranties, which may leave you with little recourse even for significant harm caused by engine defects.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 287 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.