Unreal Engine · Unreal Engine EULA · View original document ↗

Indemnification Obligation for Third-Party Claims

High severity Medium confidence Explicitdocumentlanguage Common · 222 of 352 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.

Interpretive note: The excerpt does not include the triggering conditions for the indemnification obligation; the full scope of what claims or conduct activate this duty cannot be determined from the quoted language alone.

Consumer impact (what this means for users)

You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.

How other platforms handle this

Google Cloud Medium

To the extent permitted by applicable law, this Section 13 (Indemnification) states the parties' sole and exclusive remedy under this Agreement for any third-party allegations of Intellectual Property Rights infringement...

Instacart Medium

Any access to or use of the Services or goods through your account by others, including your spouse, dependents, Recipients, and any access by AI Agents you enable or that operate on your behalf...

Tabnine Medium

Any claim that any user submission made by you has caused damage to a third party

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▸ View Original Clause Language DOCUMENT RECORD
"
You agree to indemnify, pay the defense cost of, and hold harmless the Epic Parties from and against all liabilities, damages, judgments, awards, losses, costs, expenses, and fees (including reasonable attorney and expert witness fees)...

— Excerpt from Unreal Engine's Unreal Engine EULA

Applicable regulations

FTC Act Section 5
United States Federal

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-059547
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-059547
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-059547/indemnification-obligation-for-third-party-claims/
Accessed: July 12, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Indemnification Obligation for Third-Party Claims clause do?

This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.

How does this clause affect you?

You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 222 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.