This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.
Interpretive note: The excerpt does not include the triggering conditions for the indemnification obligation; the full scope of what claims or conduct activate this duty cannot be determined from the quoted language alone.
You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.
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To the extent permitted by applicable law, this Section 13 (Indemnification) states the parties' sole and exclusive remedy under this Agreement for any third-party allegations of Intellectual Property Rights infringement...
Any access to or use of the Services or goods through your account by others, including your spouse, dependents, Recipients, and any access by AI Agents you enable or that operate on your behalf...
Any claim that any user submission made by you has caused damage to a third party
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"You agree to indemnify, pay the defense cost of, and hold harmless the Epic Parties from and against all liabilities, damages, judgments, awards, losses, costs, expenses, and fees (including reasonable attorney and expert witness fees)...— Excerpt from Unreal Engine's Unreal Engine EULA
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This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.
You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.
ConductAtlas has identified this type of provision across 222 platforms. See the full comparison.
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