Unreal Engine · Unreal Engine EULA · View original document ↗

Limitation of Liability and Warranty Disclaimer

Medium severity Rare · 3 of 343 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This introductory notice frames the agreement's risk allocation structure by explicitly stating that warranty protections and damage recovery mechanisms are restricted. The operational significance lies in its function as acknowledgment language preceding the specific limitation and disclaimer provisions that follow.

Consumer impact (what this means for users)

Users operating under this agreement accept modified warranty coverage and restricted damage remedies as binding contract terms. The provision establishes that liability exposure and available legal recourse are defined by the agreement's specific limitation clauses rather than default legal standards.

How other platforms handle this

OpenAI Medium

THE SERVICES ARE PROVIDED 'AS IS.' EXCEPT TO THE EXTENT PROHIBITED BY LAW, WE AND OUR AFFILIATES AND LICENSORS MAKE NO WARRANTIES (EXPRESS, IMPLIED, STATUTORY OR OTHERWISE) WITH RESPECT TO THE SERVICES, AND DISCLAIM ALL WARRANTIES INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTIC...

ConvertKit Medium

To the maximum extent permitted by applicable law, Kit shall not be liable for any indirect, incidental, special, consequential or punitive damages, or any loss of profits or revenues, whether incurred directly or indirectly, or any loss of data, use, goodwill, or other intangible losses, resulting ...

Replicate Medium

Marketplace Models are not provided by Replicate and Replicate does not control and has no liability for any Marketplace Models, including their security, functionality, operation, availability, or interoperability with the Services or how the Marketplace Models use your Content. Use of any Marketpl...

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▸ View Original Clause Language DOCUMENT RECORD
"
BY AGREEING TO THE TERMS OF THIS AGREEMENT, YOU ARE ALSO AGREEING TO CONTRACTUAL TERMS THAT WILL LIMIT SOME OF YOUR LEGAL RIGHTS, INCLUDING A DISCLAIMER OF WARRANTY, AN EXCLUSION OF CERTAIN KINDS OF DAMAGES, AND A LIMITATION OF LIABILITY.

— Excerpt from Unreal Engine's Unreal Engine EULA

Applicable regulations

FTC Act Section 5
United States Federal

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-006181
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-006181
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/limitation-of-liability-and-warranty-disclaimer/
Accessed: June 10, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
Medium
Categories

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Frequently Asked Questions

What does Unreal Engine's Limitation of Liability and Warranty Disclaimer clause do?

This introductory notice frames the agreement's risk allocation structure by explicitly stating that warranty protections and damage recovery mechanisms are restricted. The operational significance lies in its function as acknowledgment language preceding the specific limitation and disclaimer provisions that follow.

How does this clause affect you?

Users operating under this agreement accept modified warranty coverage and restricted damage remedies as binding contract terms. The provision establishes that liability exposure and available legal recourse are defined by the agreement's specific limitation clauses rather than default legal standards.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 3 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.