Unreal Engine · Unreal Engine EULA · View original document ↗

Prohibition on Using Licensed Technology as Generative AI Training Input

High severity Medium confidence Explicitdocumentlanguage Common · 215 of 352 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This prohibition directly restricts a growing category of use involving AI development, preventing the Licensed Technology from being fed into generative AI training pipelines.

Interpretive note: The excerpt begins with 'result in using the Licensed Technology', indicating this is a subordinate clause describing a prohibited outcome rather than a standalone prohibition; the full operative sentence imposing the prohibition is not included in the quoted language.

Consumer impact (what this means for users)

You are prohibited from using the Licensed Technology as training data or as prompt-based input for any Generative AI Program that trains on input data.

How other platforms handle this

Tinder Medium

Tinder may itself use or offer to You certain software-enabled technology utilizing artificial intelligence or machine learning systems ("AI Technology") as part of the Services.

Oura Medium

Some features of our Services may use third-party automated technology to provide a more personalized experience, and to give you comprehensive insights about your data.

McDonald's Medium

By subscribing to McDonald's text messaging program, you consent to receiving text marketing messages at the mobile number you provided using automated technology from or on behalf of McDonald's.

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▸ View Original Clause Language DOCUMENT RECORD
"
result in using the Licensed Technology as a training input to any Generative AI Program or as prompt-based input where the Generative AI Program trains on input data.

— Excerpt from Unreal Engine's Unreal Engine EULA

Applicable regulations

GDPR
European Union

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-059498
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-059498
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-059498/prohibition-on-using-licensed-technology-as-generative-ai-training-input/
Accessed: July 12, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Prohibition on Using Licensed Technology as Generative AI Training Input clause do?

This prohibition directly restricts a growing category of use involving AI development, preventing the Licensed Technology from being fed into generative AI training pipelines.

How does this clause affect you?

You are prohibited from using the Licensed Technology as training data or as prompt-based input for any Generative AI Program that trains on input data.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 215 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.