Unreal Engine · Unreal Engine EULA · View original document ↗

Personal and Indie Seat Subscription Exception

High severity High confidence Explicitdocumentlanguage Common · 232 of 352 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This exception determines whether smaller developers must pay per-seat subscription fees, making the revenue threshold a critical financial trigger for many users.

Consumer impact (what this means for users)

If you and your corporate group together have generated less than $1,000,000 in gross revenue over the last 12 months, you are not required to purchase seat subscriptions for your developers.

How other platforms handle this

Minecraft Medium

Realms is a subscription service and the cost is as detailed on the applicable purchase pages and / or platform at the time of purchase

Upwork Medium

Upwork will charge Clients a Direct Contracts Fee of $49 for each active Service Contract that is designated as a Client Initiated Direct Contracts.

Whatnot Medium

You represent and warrant that you have the legal right to use all Payment Method(s) represented by any such Payment Information.

See all platforms with this clause type →

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▸ View Original Clause Language DOCUMENT RECORD
"
During any period that you, together with any entities in your corporate group, have generated less than $1,000,000 USD in gross revenue over the last 12 months, the Seat subscription requirement will not apply to your Users.

— Excerpt from Unreal Engine's Unreal Engine EULA

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 8, 2026
Last verified
May 10, 2026
Record ID
CA-P-059486
Document ID
CA-D-00751
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
2c28073bfe165d443fa38a6641837648ca3a0b47f6d869cb168805f5e7b2d8d7
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-059486
Captured: 2026-05-08 07:35:49 UTC
SHA-256: 2c28073bfe165d44…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-059486/personal-and-indie-seat-subscription-exception/
Accessed: July 12, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Personal and Indie Seat Subscription Exception clause do?

This exception determines whether smaller developers must pay per-seat subscription fees, making the revenue threshold a critical financial trigger for many users.

How does this clause affect you?

If you and your corporate group together have generated less than $1,000,000 in gross revenue over the last 12 months, you are not required to purchase seat subscriptions for your developers.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 232 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.