This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This threshold determines at what revenue level royalty obligations are triggered, making it a critical financial boundary for users commercializing products built with the Licensed Technology.
You are not required to pay royalties under this Agreement for any Product that does not directly generate more than $1,000,000 USD in gross revenue.
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Unless otherwise agreed by the parties in writing, all amounts due under this Agreement or an Order will be paid by Customer in United States dollars net thirty (30) days from the date of the invoice.
You agree to pay all charges incurred by you or on your behalf through the Services, at the prices in effect when such charges are incurred, including all taxes and shipping and handling charges...
We may collect partial payments for unpaid amounts from any Linked Account, but any partial payment is not a waiver of our rights and will not satisfy your obligation to pay in full.
"you will not be obligated to pay us royalty payments under this Agreement unless a Product directly generates more than $1,000,000 USD in gross revenue.Excerpt from Unreal Engine's EULA
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This threshold determines at what revenue level royalty obligations are triggered, making it a critical financial boundary for users commercializing products built with the Licensed Technology.
You are not required to pay royalties under this Agreement for any Product that does not directly generate more than $1,000,000 USD in gross revenue.
ConductAtlas has identified this type of provision across 219 platforms. See the full comparison.
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