Provision record
Unreal Engine · Unreal Engine EULA · View original document ↗

Royalty Obligation for Royalty Products

Medium confidence Common · 219 of 343 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Generated by a model from the captured document; not read by a person

A royalty obligation tied to worldwide gross revenue can represent a significant and ongoing financial commitment for users whose products generate revenue.

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Interpretive note: The excerpt uses 'may need to pay', indicating a conditional obligation; the conditions that determine whether royalties are owed are referenced in the Royalty Addendum, which is not included in the excerpt.

Consumer impact (what this means for users)

Generated by a model from the captured document; not read by a person

If your product qualifies as a Royalty Product, you may owe Epic royalties based on its worldwide gross revenue.

How other platforms handle this

Smartsheet

Customer will: (a) only withhold amounts required under law; (b) make timely payment to the proper taxing authority of such withheld amount; and (c) provide Smartsheet with proof of such payment within thirty (30) days following that payment.

Workday

You agree to pay all charges incurred by you or on your behalf through the Services, at the prices in effect when such charges are incurred, including all taxes and shipping and handling charges...

Brex

We may collect partial payments for unpaid amounts from any Linked Account, but any partial payment is not a waiver of our rights and will not satisfy your obligation to pay in full.

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
you may need to pay Epic royalties on the worldwide gross revenue attributable to each Royalty Product. See the Royalty Addendum for information on how royalties are calculated...

Excerpt from Unreal Engine's EULA

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Tracking information
First captured by ConductAtlas
May 5, 2026
Text quoted from version
CA-V-001373, captured May 5, 2026
Record ID
CA-P-059444
Document ID
CA-D-000751
Evidence Provenance
Source URL
Wayback Machine
Extracted-text SHA-256 (version CA-V-001373)
72c33d4f02dba664746dc1645bdada750c8d1983568740ac194cc1dbafed7a56
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Excerpt found in version CA-V-001373, captured May 5, 2026 (checked Oct. 5, 2026)
Not the current version. The document's current version is CA-V-007505, captured Oct. 13, 2026; this clause has not been re-checked against it.
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-059444
Version: CA-V-001373
Captured: 2026-05-05 06:46:20 UTC
SHA-256: 72c33d4f02dba664…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-059444/royalty-obligation-for-royalty-products/
Accessed: Nov. 3, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Categories

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Frequently Asked Questions

What does Unreal Engine's Royalty Obligation for Royalty Products clause do?

A royalty obligation tied to worldwide gross revenue can represent a significant and ongoing financial commitment for users whose products generate revenue.

How does this clause affect you?

If your product qualifies as a Royalty Product, you may owe Epic royalties based on its worldwide gross revenue.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 219 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.