Provision record
Unreal Engine · Unreal Engine EULA · View original document ↗

Indemnification Obligation for Third-Party Claims

Medium confidence Common · 224 of 343 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Generated by a model from the captured document; not read by a person

This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.

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Interpretive note: The excerpt does not include the triggering conditions for the indemnification obligation; the full scope of what claims or conduct activate this duty cannot be determined from the quoted language alone.

Consumer impact (what this means for users)

Generated by a model from the captured document; not read by a person

You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.

How other platforms handle this

Hilton

You shall cooperate with us in the defense of any Claim.

Ramp

Ramp will have sole control and authority to defend the claim, provided (i) Company may participate in the defense and settlement of the claim with counsel of its own choosing at its own expense.

Heap

Contentsquare will not be responsible for: (i) any Claim arising out of or in connection with Customer's or its User's combination of CS Service with goods or services provided by third parties, including any Third-Party Services

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
You agree to indemnify, pay the defense cost of, and hold harmless the Epic Parties from and against all liabilities, damages, judgments, awards, losses, costs, expenses, and fees (including reasonable attorney and expert witness fees)...

Excerpt from Unreal Engine's EULA

Provision details

Document information
Document
Unreal Engine EULA
Entity
Unreal Engine
Tracking information
First captured by ConductAtlas
May 5, 2026
Text quoted from version
CA-V-001373, captured May 5, 2026
Record ID
CA-P-059547
Document ID
CA-D-000751
Evidence Provenance
Source URL
Wayback Machine
Extracted-text SHA-256 (version CA-V-001373)
72c33d4f02dba664746dc1645bdada750c8d1983568740ac194cc1dbafed7a56
Analysis generated
May 8, 2026 07:35 UTC
Methodology
Evidence
✓ Excerpt found in version CA-V-001373, captured May 5, 2026 (checked Oct. 5, 2026)
Not the current version. The document's current version is CA-V-007505, captured Oct. 13, 2026; this clause has not been re-checked against it.
Citation Record
Entity: Unreal Engine
Document: Unreal Engine EULA
Record ID: CA-P-059547
Version: CA-V-001373
Captured: 2026-05-05 06:46:20 UTC
SHA-256: 72c33d4f02dba664…
URL: https://conductatlas.com/platform/unreal-engine/unreal-engine-eula/provision/CA-P-059547/indemnification-obligation-for-third-party-claims/
Accessed: Oct. 25, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Categories

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Frequently Asked Questions

What does Unreal Engine's Indemnification Obligation for Third-Party Claims clause do?

This obligation requires the user to bear potentially significant legal and financial costs on behalf of Epic when covered claims arise.

How does this clause affect you?

You are required to indemnify the Epic Parties and pay their full defense costs, including attorney and expert witness fees, when a covered claim is made against them.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 224 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.