Provision record
Unreal Engine · Epic Games Privacy Policy · View original document ↗

Voice Chat Snippet Recording and Transmission

Medium severity Medium confidence Explicit document language Common · 289 of 352 platforms
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Document Record

What it is

The policy states that when voice reporting is enabled in a voice channel, voice chat snippets are recorded and stored locally on user devices. If a violation is reported by any participant, those stored snippets may be transmitted to Epic for review and policy enforcement purposes.

This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This provision establishes that audio recordings of voice chat sessions are stored on all participants' devices when voice reporting is active, and may be transmitted to Epic upon any participant's violation report. This mechanism may require evaluation under state electronic communications and all-party consent statutes, including those in California, Illinois, and Washington, depending on whether all participants are aware that recording is occurring and may be transmitted.

Interpretive note: Whether the in-channel voice reporting notification constitutes sufficient all-party consent under California, Illinois, and Washington law depends on implementation details not fully described in the policy text.

Clause Stability Stable

0
Changes
4
Months Monitored
May 7, 2026
First Seen
May 22, 2026
Last Seen
This clause type exists across 5149 other provisions on other platforms.

Consumer impact (what this means for users)

Under this provision, voice chat sessions where reporting is enabled are recorded and stored on participant devices, and any participant's report of a violation may trigger transmission of those recordings to Epic. The agreement does not specify the duration for which snippets are retained on devices or by Epic following transmission.

How other platforms handle this

Tinder Medium

If you choose to reveal any personal information about yourself to other users, you do so at your own risk. We strongly encourage you to use caution in disclosing any personal information online.

Skillshare Medium

When you are asked to provide information, you may decline to do so; but if you choose not to provide information that is necessary to provide some of our Services, you may not be able to use those Services.

Square Medium

to object to profiling activities based on our own legitimate interests

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
When you use our voice chat feature and voice reporting is enabled in a voice channel, snippets of voice chat are stored on your device and the devices of participants in the voice channel. If a violation of our terms or policies (e.g., Community Rules) is reported, these snippets may be transmitted to Epic to review that reported violation and enforce our terms and policies.

Excerpt from Unreal Engine's Epic Games Privacy Policy

ConductAtlas Analysis

Institutional analysis (regulatory & governance intelligence)

1) REGULATORY LANDSCAPE: This provision may require evaluation under state wiretapping and electronic communications statutes, including the California Invasion of Privacy Act (CIPA, Penal Code 630 et seq.), the Illinois Eavesdropping Act, and the Washington …

Insight

Unlock the full institutional analysis

Enforcement risk, jurisdiction flags, contract triggers, and due diligence action items.

Applicable agencies

  • Federal Trade Commission (ftc)
    Oversees unfair or deceptive business practices and can investigate companies that mislead consumers about data collection, sharing, or use.
    Who can file: Anyone affected by the company's practices (US or international)
    What you need: Your account details, a timeline of relevant events, and a description of the specific issue
    What to expect: Complaints inform FTC enforcement priorities and investigations but do not result in individual resolution or compensation
    File a complaint →
  • State Attorney General
    State AGs in California, New York, Texas, and other states can investigate violations of state consumer protection and privacy laws, including CCPA (California), SHIELD Act (New York), and equivalents.
    Who can file: Residents of states with comprehensive privacy laws — primarily California, Virginia, Colorado, Connecticut, and Utah
    What you need: Evidence of the violation, explanation of how your state rights were affected, and your account or contact information with the company
    What to expect: Outcomes vary by state. May result in investigation, enforcement action, or requirement for the company to change practices. No direct individual compensation in most cases.

    Search "[your state] attorney general consumer complaint" to find your state's direct complaint form

Applicable regulations

CCPA/CPRA
California, USA
COPPA
United States Federal
Connecticut Data Privacy Act Amendments
US-CT
FTC Act Section 5
United States Federal
GDPR
European Union
Indiana Consumer Data Protection Act
US-IN
Kentucky Consumer Data Protection Act
US-KY
Universal Opt-Out Mechanism Expansion 2026
US
VPPA
United States Federal

Provision details

Document information
Document
Epic Games Privacy Policy
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 21, 2026
Last verified
May 21, 2026
Record ID
CA-P-004480
Document ID
CA-D-00086
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
b22617ab34d143e7d922d8d0b92f6d5c7adbaf55ccac41007e2e34db51968d49
Analysis generated
May 21, 2026 06:38 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Epic Games Privacy Policy
Record ID: CA-P-004480
Captured: 2026-05-21 06:38:16 UTC
SHA-256: b22617ab34d143e7…
URL: https://conductatlas.com/platform/unreal-engine/epic-games-privacy-policy/provision/CA-P-004480/voice-chat-snippet-recording-and-transmission/
Accessed: Aug. 12, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
Medium
Categories

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Frequently Asked Questions

What does Unreal Engine's Voice Chat Snippet Recording and Transmission clause do?

This provision establishes that audio recordings of voice chat sessions are stored on all participants' devices when voice reporting is active, and may be transmitted to Epic upon any participant's violation report. This mechanism may require evaluation under state electronic communications and all-party consent statutes, including those in California, Illinois, and Washington, depending on whether all participants are aware that …

How does this clause affect you?

Under this provision, voice chat sessions where reporting is enabled are recorded and stored on participant devices, and any participant's report of a violation may trigger transmission of those recordings to Epic. The agreement does not specify the duration for which snippets are retained on devices or by Epic following transmission.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 289 platforms. See the full comparison.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.