The policy states that user inputs submitted to AI-powered features, which may include personally identifying information, are used to generate outputs. The policy does not specify whether inputs are used for AI model training, retained beyond the session, or shared with third-party AI providers.
This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This provision discloses that personally identifying user inputs are processed by AI-powered features, but the policy as excerpted does not address whether those inputs are used for model training, retained beyond immediate use, or processed by third-party AI infrastructure providers. This gap in disclosure is operationally significant for GDPR compliance (Articles 13 and 14 transparency requirements) and for enterprise and developer users of Epic's tools who may submit proprietary or sensitive information.
Interpretive note: The policy does not clarify whether AI inputs are retained for model training, processed by third-party AI providers, or subject to separate retention schedules, creating ambiguity about the full scope of processing.
Under this provision, information submitted to Epic's AI-powered features including content that may identify the user is processed to generate responses. The agreement does not specify whether this data is retained for model improvement or shared with external AI service providers.
How other platforms handle this
to withdraw your consent to our processing of your data (where such processing is based on consent)
Request Restriction or Object to Processing of your information.
If you choose to reveal any personal information about yourself to other users, you do so at your own risk. We strongly encourage you to use caution in disclosing any personal information online.
"When you use AI-powered features (e.g., Epic Developer Assistant), we use your inputs (e.g., information you submit that may identify you) to generate outputs (e.g., responses that may identify you).Excerpt from Unreal Engine's Epic Games Privacy Policy
1) REGULATORY LANDSCAPE: This provision engages GDPR's transparency and purpose limitation principles (Articles 5, 13, and 14) regarding the scope of processing for AI-generated outputs.
Enforcement risk, jurisdiction flags, contract triggers, and due diligence action items.
Ad personalization controls removed. Contact scanning added. Advertiser data partnerships quietly dropped. A timeline of every change.
Get the research letter
Companies change their terms quietly. We read every version and catch what actually changed. One email a week on the changes that matter and what they mean.
This provision discloses that personally identifying user inputs are processed by AI-powered features, but the policy as excerpted does not address whether those inputs are used for model training, retained beyond immediate use, or processed by third-party AI infrastructure providers. This gap in disclosure is operationally significant for GDPR compliance (Articles 13 and 14 transparency requirements) and for enterprise and …
Under this provision, information submitted to Epic's AI-powered features including content that may identify the user is processed to generate responses. The agreement does not specify whether this data is retained for model improvement or shared with external AI service providers.
ConductAtlas has identified this type of provision across 289 platforms. See the full comparison.
No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.