Unreal Engine · Epic Games Privacy Policy · View original document ↗

Voice Snippet Recording and Transmission

High severity Unique · 0 of 325 platforms
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Document Record

What it is

When voice reporting is enabled in a voice channel, snippets of your voice chat are stored on your device and the devices of other participants. If someone reports a policy violation, those snippets may be sent to Epic for review.

This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Users may not realize their voice is being recorded in snippets and that a third party reporting them can trigger transmission of audio to Epic, raising serious concerns about audio surveillance and wiretapping laws.

Consumer impact (what this means for users)

Your voice conversations in Epic games can be recorded as snippets without a separate affirmative notice at the time of recording, and any participant in the channel can cause those audio recordings to be sent to Epic by filing a report — meaning your voice data is accessible to the company based on another user's unilateral action.

What you can do

⚠️ These actions may provide transparency or partial mitigation but may not fully address the underlying issue. Effectiveness varies by jurisdiction and individual circumstances.
  • Delete Your Data
    Contact Epic's player support to request deletion of any voice snippet data associated with your account. Navigate to the Epic Games Help Center and submit a privacy data request referencing voice chat data.

How other platforms handle this

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PlanetScale Medium

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Zendesk Medium

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▸ View Original Clause Language DOCUMENT RECORD
"
When you use our voice chat feature and voice reporting is enabled in a voice channel, snippets of voice chat are stored on your device and the devices of participants in the voice channel. If a violation of our terms or policies (e.g., Community Rules) is reported, these snippets may be transmitted to Epic to review that reported violation and enforce our terms and policies.

— Excerpt from Unreal Engine's Epic Games Privacy Policy

ConductAtlas Analysis

Institutional analysis (Compliance & governance intelligence)

REGULATORY FRAMEWORK: This provision implicates the Electronic Communications Privacy Act (ECPA, 18 U.S.C. §2511), which prohibits interception of oral communications without consent; California Invasion of Privacy Act (CIPA, Cal. Penal Code §632), which requires all-party consent for recording confidential communications; Illinois Eavesdropping Act (720 ILCS 5/14-2), also an all-party consent state; and GDPR Article 9 if voice data constitutes biometric data, enforced by EU supervisory authorities. The FTC also has Section 5 authority over deceptive audio surveillance disclosures.

Full compliance analysis

Regulatory citations, enforcement risk, and due diligence action items.

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Applicable agencies

  • FTC
    The FTC has Section 5 authority over deceptive or unfair audio surveillance practices and inadequate disclosure of recording features in consumer products.
    File a complaint →
  • State AG
    State attorneys general in all-party consent states including California and Illinois have enforcement authority over wiretapping and eavesdropping statutes implicated by this recording feature.
    File a complaint →

Applicable regulations

CCPA/CPRA
California, USA
COPPA
United States Federal
Connecticut Data Privacy Act Amendments
US-CT
ePrivacy Directive
European Union
FTC Act Section 5
United States Federal
GDPR
European Union
Indiana Consumer Data Protection Act
US-IN
Kentucky Consumer Data Protection Act
US-KY
Universal Opt-Out Mechanism Expansion 2026
US

Provision details

Document information
Document
Epic Games Privacy Policy
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
April 1, 2026
Last verified
April 1, 2026
Record ID
CA-P-000627
Document ID
CA-D-00086
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
1701486d4e39086767b9357294598160b62ace2ed0ef8b86754042f018e0dc1a
Analysis generated
April 1, 2026 14:58 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Epic Games Privacy Policy
Record ID: CA-P-000627
Captured: 2026-04-01 14:58:02 UTC
SHA-256: 1701486d4e390867…
URL: https://conductatlas.com/platform/unreal-engine/epic-games-privacy-policy/voice-snippet-recording-and-transmission/
Accessed: May 13, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Voice Snippet Recording and Transmission clause do?

Users may not realize their voice is being recorded in snippets and that a third party reporting them can trigger transmission of audio to Epic, raising serious concerns about audio surveillance and wiretapping laws.

How does this clause affect you?

Your voice conversations in Epic games can be recorded as snippets without a separate affirmative notice at the time of recording, and any participant in the channel can cause those audio recordings to be sent to Epic by filing a report — meaning your voice data is accessible to the company based on another user's unilateral action.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.