Unreal Engine · Epic Games Privacy Policy · View original document ↗

Facial Image Collection via MetaHuman

High severity Unique · 0 of 343 platforms
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This analysis describes what Unreal Engine's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

The clause establishes the operational scope and stated purpose for facial image collection within a specific feature. By restricting the stated use to mesh generation and explicitly disclaiming identification purposes, the provision delineates what Epic Games represents about the processing of this biometric data.

Clause Stability Stable

0
Changes
3
Months Monitored
Apr 3, 2026
First Seen
May 7, 2026
Last Seen
This clause type exists across 967 other provisions on other platforms.

Consumer impact (what this means for users)

Users who employ the MetaHuman feature consent to facial image collection as a condition of using that functionality. The terms specify that collected images are used to generate character meshes, and users should understand that this biometric data collection occurs as part of the feature's operation.

How other platforms handle this

TaskRabbit Medium

We rely on our legitimate interests or those of a third party where they are not outweighed by your interests and fundamental rights, to process the following information: Contact Information, Identity Information, User-Generated Content Information, Booking Information, Job Applicant Information – ...

Paramount+ Medium

"By clicking 'Next', you are indicating that you have read and agree to the TERMS OF USE AND PRIVACY POLICY"

OpenAI Medium

We automatically collect certain information from your device, including information about your web browser, IP address, time zone, and some of the cookies that are installed on your device. Additionally, as you browse the Service, we collect information about the individual web pages or products th...

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▸ View Original Clause Language DOCUMENT RECORD
"
When you use MetaHuman to create in-game characters, we collect images of you to generate a mesh solely to provide the requested functionality, not to identify you.

— Excerpt from Unreal Engine's Epic Games Privacy Policy

Applicable regulations

CCPA/CPRA
California, USA
COPPA
United States Federal
Connecticut Data Privacy Act Amendments
US-CT
ePrivacy Directive
European Union
FTC Act Section 5
United States Federal
GDPR
European Union
Indiana Consumer Data Protection Act
US-IN
Kentucky Consumer Data Protection Act
US-KY
Universal Opt-Out Mechanism Expansion 2026
US

Provision details

Document information
Document
Epic Games Privacy Policy
Entity
Unreal Engine
Document last updated
May 5, 2026
Tracking information
First tracked
May 21, 2026
Last verified
May 21, 2026
Record ID
CA-P-000628
Document ID
CA-D-00086
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
b22617ab34d143e7d922d8d0b92f6d5c7adbaf55ccac41007e2e34db51968d49
Analysis generated
May 21, 2026 06:38 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Unreal Engine
Document: Epic Games Privacy Policy
Record ID: CA-P-000628
Captured: 2026-05-21 06:38:16 UTC
SHA-256: b22617ab34d143e7…
URL: https://conductatlas.com/platform/unreal-engine/epic-games-privacy-policy/facial-image-collection-via-metahuman/
Accessed: June 28, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Unreal Engine's Facial Image Collection via MetaHuman clause do?

The clause establishes the operational scope and stated purpose for facial image collection within a specific feature. By restricting the stated use to mesh generation and explicitly disclaiming identification purposes, the provision delineates what Epic Games represents about the processing of this biometric data.

How does this clause affect you?

Users who employ the MetaHuman feature consent to facial image collection as a condition of using that functionality. The terms specify that collected images are used to generate character meshes, and users should understand that this biometric data collection occurs as part of the feature's operation.

Is ConductAtlas affiliated with Unreal Engine?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Unreal Engine.