“With your consent, and to enforce our terms, we may also monitor and record your video and audio interactions with other users.”
This analysis describes what Nintendo's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This establishes that Nintendo can capture audio and video communications between users, subject to consent and enforcement purposes—meaning user communications are not treated as fully private.
Interpretive note: The excerpt states two conditions conjunctively ('with your consent, and to enforce our terms'). It is ambiguous whether both conditions must be satisfied simultaneously or whether each operates independently. The canonical claim preserves both as stated without resolving the ambiguity.
The updated policy expands the location-based services Nintendo may provide using your location data to include event check-ins and visits to Nintendo locations, in addition to location-based games and friend connections. For parents of child users, the policy now explicitly discloses that Nintendo collects persistent identifiers such as IP addresses and device identifiers from child accounts for operational purposes including service functionality, security, fraud prevention, and contextual advertising, and states that contractual restrictions limit how service providers use this information. The policy also clarifies that personal information is retained only as long as reasonably necessary and is then deleted or de-identified based on data sensitivity, account activity, and features used. Parents can now view a named list of third-party games and applications authorized to access their child's account information and manage which apps continue to have access through their Nintendo Account profile settings.
View change record →Your video and audio interactions with other users may be monitored and recorded by Nintendo, conditioned on your consent and Nintendo's terms enforcement purpose.
How other platforms handle this
When you create User Content, we may upload or import it to the Platform before you save or post the User Content (also known as pre-uploading).
When you communicate with us, such as via emails, customer service requests, survey responses, website chats or social media posts, likes, or messages, we collect the content of your communication.
We use tools to monitor certain user experience information; including login information, IP address, data regarding pages visited and ads clicked, specific actions taken on pages visited (e.g., information entered during checkout process)...
"With your consent, and to enforce our terms, we may also monitor and record your video and audio interactions with other users.Excerpt from Nintendo's Privacy Policy
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Companies change their terms without announcing it. We capture governance documents, compare each new version with the last, and publish what changed, with the source text behind it. One email a week on what we found and what we could not reach.
This establishes that Nintendo can capture audio and video communications between users, subject to consent and enforcement purposes—meaning user communications are not treated as fully private.
Your video and audio interactions with other users may be monitored and recorded by Nintendo, conditioned on your consent and Nintendo's terms enforcement purpose.
ConductAtlas has identified this type of provision across 286 platforms. See the full comparison.
No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Nintendo.