Provision record
Roblox · Roblox Privacy Policy · View original document ↗

Audio collected for safety and training purposes

High severity Medium confidence Explicit document language Common · 296 of 352 platforms

Key Facts

What does Roblox monitor, collect, use, and store when you use its audio features?
Roblox monitors, collects, uses, and stores audio captured through your device when you use its audio features, including for safety and training purposes.
Does Roblox monitor audio captured through your device for safety and training purposes?
Roblox monitors, collects, uses, and stores audio captured through your device when you use its audio features, including for safety and training purposes.
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This analysis describes what Roblox's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Audio captured through a user's device is actively monitored and retained by Roblox, not merely transmitted, and is used for purposes beyond enabling the feature itself, including training.

Interpretive note: The excerpt is truncated after 'training and pr', so the full list of stated purposes for audio collection is not visible. The canonical claim covers only the purposes explicitly readable in the excerpt. Additional purposes may exist and are noted in omitted_material.

Clause Stability Stable

0
Changes
3
Months Monitored
Jul 10, 2026
First Seen
Jul 10, 2026
Last Seen
This clause type exists across 4186 other provisions on other platforms.

Consumer impact (what this means for users)

Using Roblox's audio features permits Roblox to monitor, collect, use, and store your device audio, including for service training purposes.

How other platforms handle this

NVIDIA NIM Medium

telemetry information collected includes: (i) microservice settings, (ii) usage data and (iii) hardware environment.

Glassdoor Medium

Your audio or video is processed if you choose to participate in the discussion, otherwise, your Profile is included in the listener's section of the service.

Instacart Medium

Partners who have implemented or integrated certain Instacart services on their websites or applications may also let us collect information about your use of their sites or applications or share such information with us.

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
If you use Roblox's audio features, we will monitor, collect, use, and store audio captured through your device: to enable voice chat, to make our voice-related services safer...to inform training and pr...

Excerpt from Roblox's Privacy Policy

Applicable regulations

BIPA
Illinois, USA
CCPA/CPRA
California, USA
COPPA
United States Federal
Connecticut Data Privacy Act Amendments
US-CT
CAN-SPAM
United States Federal
ePrivacy Directive
European Union
FTC Act Section 5
United States Federal
GDPR
European Union
Indiana Consumer Data Protection Act
US-IN
Kentucky Consumer Data Protection Act
US-KY
UK GDPR
United Kingdom
Universal Opt-Out Mechanism Expansion 2026
US

Provision details

Document information
Document
Roblox Privacy Policy
Entity
Roblox
Document last updated
May 5, 2026
Tracking information
First tracked
July 9, 2026
Last verified
July 9, 2026
Record ID
CA-P-049027
Document ID
CA-D-00572
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
3faf31f6bd3ef98d563c5b3e6c035b59fd338cc62ace0a458b7078e1ad890dc6
Analysis generated
July 9, 2026 09:08 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Roblox
Document: Roblox Privacy Policy
Record ID: CA-P-049027
Captured: 2026-07-09 09:08:54 UTC
SHA-256: 3faf31f6bd3ef98d…
URL: https://conductatlas.com/platform/roblox/roblox-privacy-policy/provision/CA-P-049027/audio-collected-for-safety-and-training-purposes/
Accessed: Aug. 18, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Roblox's Audio collected for safety and training purposes clause do?

Audio captured through a user's device is actively monitored and retained by Roblox, not merely transmitted, and is used for purposes beyond enabling the feature itself, including training.

How does this clause affect you?

Using Roblox's audio features permits Roblox to monitor, collect, use, and store your device audio, including for service training purposes.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 296 platforms. See the full comparison.

Is ConductAtlas affiliated with Roblox?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Roblox.