Riot Games · Riot Games Terms of Service · View original document ↗

Limitation of Liability

High severity Medium confidence Explicitdocumentlanguage Common · 266 of 343 platforms
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Document Record

What it is

If something goes wrong with Riot Games' services, the maximum they will pay you is the greater of what you paid them in the last 90 days or $100, regardless of how much harm you suffered.

This analysis describes what Riot Games's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This cap means that even if you have spent hundreds or thousands of dollars on in-game purchases and suffer a significant loss due to Riot Games' actions, your maximum recovery under the agreement is capped at a relatively small amount.

Interpretive note: The enforceability of the $100 liability cap may vary by jurisdiction; EU, UK, and certain US state consumer protection frameworks may limit the effectiveness of this cap, particularly where harm results from company negligence or breach of statutory duty.

Clause Stability Stable

0
Changes
3
Months Monitored
Apr 28, 2026
First Seen
May 22, 2026
Last Seen
This clause type exists across 912 other provisions on other platforms.

Consumer impact (what this means for users)

Players who have made large in-game purchases are most affected by this liability cap, which limits Riot Games' maximum financial responsibility to $100 or 90 days of the player's spending, even in cases of significant service failures or account loss.

How other platforms handle this

ConvertKit Medium

To the maximum extent permitted by applicable law, Kit shall not be liable for any indirect, incidental, special, consequential or punitive damages, or any loss of profits or revenues, whether incurred directly or indirectly, or any loss of data, use, goodwill, or other intangible losses, resulting ...

Pinterest Medium

To the maximum extent permitted by applicable law, Pinterest shall not be liable for any indirect, incidental, special, consequential, or punitive damages, or any loss of profits or revenues, whether incurred directly or indirectly, or any loss of data, use, goodwill, or other intangible losses, res...

Hulu Medium

You will remain responsible for any amounts you fail to pay in connection with your subscription, including collection costs, bank overdraft fees, collection agency fees, reasonable attorneys' fees, and arbitration or court costs.

See all platforms with this clause type →

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▸ View Original Clause Language DOCUMENT RECORD
"
To the fullest extent permitted by applicable law, Riot Games will not be liable to you for any indirect, incidental, special, consequential, exemplary, or punitive damages, including but not limited to damages for loss of profits, loss of goodwill, loss of data, loss of virtual items or virtual currency, service interruptions, or cost of substitute services. In no event will Riot's aggregate liability to you exceed the greater of the amount you paid to Riot in the 90 days preceding your claim or one hundred dollars ($100).

— Excerpt from Riot Games's Riot Games Terms of Service

ConductAtlas Analysis

Institutional analysis (Compliance & governance intelligence)

REGULATORY LANDSCAPE: Liability limitation clauses in consumer contracts are subject to consumer protection law review in many jurisdictions. EU Directive 93/13/EEC on unfair contract terms may render disproportionately low liability caps unenforceable in EU consumer contracts. UK consumer rights law similarly limits the enforceability of liability exclusions for consumer contracts. The FTC may review limitations of liability that effectively prevent consumers from obtaining meaningful redress for company-caused harm. GOVERNANCE EXPOSURE: High. The $100 or 90-day-spend cap, combined with the no-refund and no-compensation provisions for virtual goods, means that consumers who experience significant harm may have no meaningful financial recourse under the agreement. This stacking of liability-limiting provisions is notable in the context of a platform where users may spend thousands of dollars. JURISDICTION FLAGS: EU and UK consumer protection law may limit the enforceability of this cap where Riot Games' actions constitute gross negligence, fraud, or a breach of statutory duty. California's consumer protection statutes may similarly limit blanket liability caps in certain circumstances. The adequacy of the cap under applicable law should be assessed in each major operating market. CONTRACT AND VENDOR IMPLICATIONS: Enterprise or developer partners relying on Riot Games services for commercial purposes should not rely on this consumer-facing liability limitation as the basis for commercial risk assessment; separate commercial agreements with appropriate liability terms should be negotiated. COMPLIANCE CONSIDERATIONS: Legal teams should assess whether the $100 cap is defensible under applicable consumer protection law in each jurisdiction, particularly the EU and UK. Internal procedures for handling consumer complaints and claims should account for the possibility that this cap may not be enforceable in all markets.

Full compliance analysis

Regulatory citations, enforcement risk, and due diligence action items.

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Applicable agencies

  • FTC
    The FTC has authority to review liability limitation clauses that may constitute unfair or deceptive practices by preventing consumers from obtaining meaningful redress
    File a complaint →

Applicable regulations

FTC Act Section 5
United States Federal

Provision details

Document information
Document
Riot Games Terms of Service
Entity
Riot Games
Document last updated
May 5, 2026
Tracking information
First tracked
April 28, 2026
Last verified
May 9, 2026
Record ID
CA-P-003694
Document ID
CA-D-00309
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
ba143e1670535074e2da6783113a0c924d39d6933c7455e2a533fc3a253a4244
Analysis generated
April 28, 2026 05:09 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Riot Games
Document: Riot Games Terms of Service
Record ID: CA-P-003694
Captured: 2026-04-28 05:09:06 UTC
SHA-256: ba143e1670535074…
URL: https://conductatlas.com/platform/riot-games/riot-games-terms-of-service/limitation-of-liability/
Accessed: June 17, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Riot Games's Limitation of Liability clause do?

This cap means that even if you have spent hundreds or thousands of dollars on in-game purchases and suffer a significant loss due to Riot Games' actions, your maximum recovery under the agreement is capped at a relatively small amount.

How does this clause affect you?

Players who have made large in-game purchases are most affected by this liability cap, which limits Riot Games' maximum financial responsibility to $100 or 90 days of the player's spending, even in cases of significant service failures or account loss.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 266 platforms. See the full comparison.

Is ConductAtlas affiliated with Riot Games?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Riot Games.