This analysis describes what Riot Games's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
The clause establishes a moderation infrastructure that relies on content collection and analysis to enforce community standards. This operational mechanism enables the company to identify and respond to prohibited conduct within its services.
Riot Games has restructured how it presents information about data collection and use in its privacy notice. The company narrowed its third-party disclaimer by removing the phrase 'we don't own or control,' replacing it with 'we don't control'—a distinction that may affect which entities the company is claiming it has no privacy responsibility for. For California residents, the notice now consolidates information about categories of personal information and their purposes into a single section rather than splitting them across the document. The practical implication depends on how Riot Games operationally interprets 'control' in relation to its business relationships and how California regulators view this language under CCPA notice requirements.
View change record →Users' voice and text communications within Riot Games services are subject to collection and review as part of the company's moderation processes. Voice communications specifically may be recorded and retained for this stated purpose.
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"We collect the content of your voice and text communications within our games and services for the purposes of moderation, including detecting violations of our Terms of Service, such as harassment, hate speech, and cheating. Voice communications may be recorded and reviewed.— Excerpt from Riot Games's Riot Games Privacy Notice
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The clause establishes a moderation infrastructure that relies on content collection and analysis to enforce community standards. This operational mechanism enables the company to identify and respond to prohibited conduct within its services.
Users' voice and text communications within Riot Games services are subject to collection and review as part of the company's moderation processes. Voice communications specifically may be recorded and retained for this stated purpose.
No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Riot Games.