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Companies change their terms without announcing it. We capture governance documents, compare each new version with the last, and publish what changed, with the source text behind it. One email a week on what we found and what we could not reach.
This page describes what the document states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability may vary by jurisdiction. Methodology
“commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments, individual artists, and other entities are not permitted to use Minecraft gameplay to promote or market products...”
“commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments to use or exploit Minecraft for promoting products, services, or agendas unrelated to Minecraft”
“Selling entitlements that affect gameplay provided they don't ruin other players' experience or give a competitive advantage in the game”
“We reserve the right to change our mind at any time (such as if people start to take advantage of our good intentions) and to update these guidelines.”
“Prominently include the disclaimer similar to the following: "NOT AN OFFICIAL MINECRAFT [PRODUCT/SERVICE/EVENT/etc.]. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT"”
“You don't make and sell more than 20 product items using the same (or substantially similar) design”
These guidelines set the rules for how anyone can use Minecraft's name, characters, and gameplay — and Mojang and Microsoft own everything Minecraft-related, including anything you create that's based on it. Most organized entities (companies, nonprofits, politicians, governments, and even individual artists) cannot use Minecraft to promote themselves or their products. If you sell Minecraft-related handcrafted goods, you are capped at 20 items and $5,000 per year, and Minecraft can take away any permission it has granted at any time, for any reason it sees fit.
The Minecraft Usage Guidelines establish the terms under which users, creators, and organized entities may use Minecraft's name, brand, assets, and gameplay. Mojang and Microsoft retain all copyright, trademark, and related rights in Minecraft and any derivatives. Commercial entities, non-profits, political actors, governments, and individual artists are prohibited from using Minecraft gameplay to promote products, services, or agendas. Monetization of Minecraft-related content is permitted within strict conditions: gameplay-affecting entitlements must not harm other players or confer competitive advantage, handcrafted product sales are capped at 20 units per substantially similar design and $5,000 USD per calendar year, and mods may not create play-to-earn functions or NFT-gated experiences. Minecraft reserves the right to revoke all permissions at any time and to change the guidelines at any time.
For an individual user, this document means that any Minecraft-related content you create — including derivatives — is subject to Mojang and Microsoft's ownership of all associated rights. You may sell gameplay-affecting entitlements only if they do not harm other players' experience or provide a competitive advantage. If you sell handcrafted Minecraft-themed products, you cannot sell more than 20 items sharing the same or substantially similar design, and you cannot earn more than $5,000 USD from those sales in any calendar year. You must prominently display a disclaimer stating that your product, service, or event is not official and is not approved by or associated with Mojang or Microsoft. Minecraft can revoke any permission at any time if it thinks it is appropriate or simply does not like what you are doing. The one concrete action available to you: include a prominent disclaimer on any Minecraft-related product, service, or event you create.
Which mapped governance frameworks each document engages, tied to the specific provisions that engage them.
We withheld clauses we had published from this document. Each withholding is recorded in our correction log:
“commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments, individual artists, and other entities are not permitted to use Minecraft gameplay to promote or market products...”
“commercial companies, corporate brands, advertising agencies, non-profits, politicians, political action committees, governments to use or exploit Minecraft for promoting products, services, or agendas unrelated to Minecraft”
“Selling entitlements that affect gameplay provided they don't ruin other players' experience or give a competitive advantage in the game”
“We reserve the right to change our mind at any time (such as if people start to take advantage of our good intentions) and to update these guidelines.”
“Prominently include the disclaimer similar to the following: "NOT AN OFFICIAL MINECRAFT [PRODUCT/SERVICE/EVENT/etc.]. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT"”
“You don't make and sell more than 20 product items using the same (or substantially similar) design”
“You don't make more than $5,000 USD in any calendar year from the sale of the product”
“The mod doesn't create a play-to-earn function where players earn real-world or out-of-game currency or in-game currency that can be cashed out for real-world currency”
“All rights (including copyright, trademark rights, and related rights) in the name, brand, assets, and any derivatives are and will remain owned by Mojang and Microsoft”
“a mod that directly or indirectly checks a player owns an NFT to unlock skins, functions, or other in-game experiences is not ok with us.”
“Do not do anything or include anything that makes people think that what you are sharing could be interpreted as official or approved by, endorsed by, associated with, supported by, or connected to us”
“All permissions and consents are given by us at our discretion and may be revoked at any time if we think that it is appropriate to do so, or we don't like what you are doing”
Every distinct legal provision identified in this document. Featured provisions appear above with analysis.
We have not recorded a change to this document since we began capturing it. Monitor includes alerts from a daily check, structured change summaries, and monitoring for up to 20 platforms.
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Cross-platform context
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