“Selling entitlements that affect gameplay provided they don't ruin other players' experience or give a competitive advantage in the game”
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The permission is conditional on two distinct requirements—no ruining of other players' experience and no competitive advantage—meaning entitlements that meet only one condition are still prohibited.
Interpretive note: The excerpt appears to be a list item and may be one condition among several broader monetization rules; the full context is not visible.
You may sell entitlements that affect gameplay, but both conditions must be satisfied simultaneously: no ruined player experience and no competitive advantage.
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"Selling entitlements that affect gameplay provided they don't ruin other players' experience or give a competitive advantage in the gameExcerpt from Minecraft's Usage Guidelines
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The permission is conditional on two distinct requirements—no ruining of other players' experience and no competitive advantage—meaning entitlements that meet only one condition are still prohibited.
You may sell entitlements that affect gameplay, but both conditions must be satisfied simultaneously: no ruined player experience and no competitive advantage.
ConductAtlas has identified this type of provision across 116 platforms. See the full comparison.
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