You are not allowed to use any code or content taken from Epic's games to train AI tools or use it as input for AI systems that learn from what you give them, though some narrow uses like image upscaling or content tagging are permitted.
This analysis describes what Epic Games's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This clause is operationally significant for developers, content creators, and researchers who might otherwise use game footage, assets, or extracted code as inputs for machine learning or AI generation tools, creating legal risk for such uses even where they might otherwise seem permissible.
Interpretive note: The scope of the prohibition, particularly the phrase 'prompt-based input where the Generative AI Program trains on input data,' may be interpreted differently depending on the technical architecture of the AI system involved, creating application uncertainty for edge cases.
The provision was renamed from 'AI Training Prohibition' to 'Generative AI Content Prohibition' and now includes a specific definition of 'Generative AI Program' with examples.
View full change record →Regular players are unlikely to be affected by this clause directly, but streamers, modders, and developer-adjacent users who work with game assets or footage in AI-assisted creative workflows could face account termination or legal exposure under this prohibition.
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"Use code or content extracted from the Licensed Products as training input for any Generative AI Program or as prompt-based input where the Generative AI Program trains on input data. "Generative AI Program" means artificial intelligence, machine learning, deep learning, neural networks, or similar technologies designed to automate the generation of or aid in the creation of new content, including but not limited to audio, visual, or text-based content. Programs do not meet this definition of Generative AI Programs where they, by non-limiting example, (a) solely operate on the original content (such as image upscaling); (b) generate tags to classify visual input content; or (c) generate instructions to arrange existing content, without creating new content.Excerpt from Epic Games's Terms of Service
REGULATORY LANDSCAPE: This provision primarily engages intellectual property law rather than consumer protection regulation, specifically copyright law as applied to training data for AI systems.
Enforcement risk, jurisdiction flags, contract triggers, and due diligence action items.
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This clause is operationally significant for developers, content creators, and researchers who might otherwise use game footage, assets, or extracted code as inputs for machine learning or AI generation tools, creating legal risk for such uses even where they might otherwise seem permissible.
Regular players are unlikely to be affected by this clause directly, but streamers, modders, and developer-adjacent users who work with game assets or footage in AI-assisted creative workflows could face account termination or legal exposure under this prohibition.
ConductAtlas has identified this type of provision across 262 platforms. See the full comparison.
No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Epic Games.