You cannot sell, share, or make money from any Minecraft software, content, updates, or derivatives without Mojang's specific permission.
This analysis describes what Minecraft's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
This clause covers a very broad range of content including mods, merchandise, audio-visual content, and future games, meaning even indirect monetization of Minecraft-related material could be a violation.
Removed the clarifying phrase about "the game" or "what we have made" including "the Services" and truncated the remainder of the sentence.
View full change record →Users who create YouTube videos, streams, merchandise, or tools related to Minecraft must rely on the separately published Minecraft Usage Guidelines for any permitted commercial activity, and those guidelines can be withdrawn at any time without notice.
How other platforms handle this
"Content" means anything you or your Customers create or make available through the Service in connection with your Account, including your intellectual property (e.g. trademarks, trade names, service marks, and copyrighted works); the products or services you offer (e.g., courses, coaching, members...
By posting, uploading, inputting, providing or submitting your Content you grant Kit, its affiliated companies and necessary sublicensees permission to use your Content in connection with the operation of their Internet businesses including, without limitation, the rights to: copy, distribute, trans...
By submitting, sharing, or otherwise making User-Generated Content available through any of the Licensed Products, including by submitting User-Generated Content using UEFN, you grant Epic a royalty-free, perpetual, irrevocable, non-exclusive, sublicensable, worldwide license to use, reproduce, modi...
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"However, you must not distribute anything we've made unless we specifically agree to it. By "distribute anything we've made" what we mean is: give copies of our game software or content to anyone else; make commercial use of anything we've made; try to make money from anything we've made; or let other people get access to anything we've made in a way that is unfair or unreasonable.— Excerpt from Minecraft's Minecraft End User License Agreement
(1) REGULATORY LANDSCAPE: This provision implicates copyright law under the U.S. Copyright Act and equivalent frameworks in the EU and UK, as it defines the scope of the license granted to users and restricts derivative use. The FTC may have interest where restrictive terms interact with consumer protection obligations. No specific regulatory tension is identified beyond standard IP licensing practice. (2) GOVERNANCE EXPOSURE: Medium. The clause is broad in scope, extending to "updates, patches, downloadable or Marketplace content, add-ons, or modified versions" and "anything else we've made," which could create ambiguity for content creators operating in good faith. The companion Minecraft Usage Guidelines provide the operative carve-outs but are subject to unilateral revision. (3) JURISDICTION FLAGS: EU users benefit from stronger consumer rights that may limit how broadly IP restrictions can be enforced against non-commercial personal use. California and UK users may have additional fair use or fair dealing protections. (4) CONTRACT AND VENDOR IMPLICATIONS: Organizations licensing Minecraft for educational or enterprise use should confirm whether their use case falls within permitted scope, particularly if they create training materials or derivative experiences. The broad "anything we've made" language could be read to encompass brand assets, raising trademark licensing questions separate from copyright. (5) COMPLIANCE CONSIDERATIONS: Legal teams advising content creators or developers should map their specific activities against the current version of the Minecraft Usage Guidelines and document the date reviewed, given the right to withdraw permissions without notice. Any commercial agreement built on these permissions should include contingency provisions.
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This clause covers a very broad range of content including mods, merchandise, audio-visual content, and future games, meaning even indirect monetization of Minecraft-related material could be a violation.
Users who create YouTube videos, streams, merchandise, or tools related to Minecraft must rely on the separately published Minecraft Usage Guidelines for any permitted commercial activity, and those guidelines can be withdrawn at any time without notice.
No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Minecraft.