This analysis describes what Roblox's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology
Use of audio features triggers Roblox's right to retain and process voice recordings, including for product training purposes beyond the immediate communication function.
Interpretive note: The excerpt uses an ellipsis, suggesting additional stated purposes may exist beyond those quoted. Only the purposes explicitly present in the excerpt are reflected.
The updated policy restricts personalized advertising based on age. Users under 18 will see only nonpersonalized ads on the platform, while users 18 and older may see personalized ads if they provide consent where required. The revised language also removes the previous statement that the platform collects personal information from under-13 accounts for advertising purposes, clarifying that such data is not used for marketing. Users 18 or older can control whether they see personalized ads through Roblox account settings.
View change record →The updated policy adds explicit language disclosing that Roblox collects persistent identifiers (IP addresses and unique device identifiers) from all users, including children, for purposes including account authentication, ad frequency capping, network communications, and security. The policy states Roblox implements technical, contractual, and other measures to ensure these identifiers are not used for purposes outside the listed scope. This represents a clarification and formalization of practices rather than a change to what data is collected, but it does establish contractual limits on how that data may be used. You can review the full updated Privacy Policy to understand which persistent identifiers are collected and the specific operational purposes for which they are retained.
View change record →The updated policy clarifies that parent email addresses constitute the only personal information collected from child accounts under COPPA, rather than listing persistent identifiers. The policy now states that personalized ads are not enabled until age 18, rather than leaving this ambiguous when a child turns 13. These clarifications affect how parents and children understand what data Roblox collects and when advertising becomes personalized; however, the underlying data practices do not appear to have changed operationally. The policy removed detailed descriptions of collection purposes (such as internal operations), which means parents now have less granular explanation of data uses, though stated practices remain.
View change record →Using Roblox's audio features means your device audio will be monitored, collected, used, and stored by Roblox, including for purposes such as training and product improvement.
How other platforms handle this
Your audio or video is processed if you choose to participate in the discussion, otherwise, your Profile is included in the listener's section of the service.
Our emails may have web beacons that offer information on your device type, email client, email reception, opens, and link clicks.
authorize ZipRecruiter to connect your account to the account of a "Connected Site" (e.g., Google, LinkedIn, Monster, Facebook or Twitter), we may be able to access information you have provided to the Connected Site...
Monitoring
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"If you use Roblox's audio features, we will monitor, collect, use, and store audio captured through your device: to enable voice chat, to make our voice-related services safer...to inform training and product improvement...— Excerpt from Roblox's Roblox Privacy and Cookie Policy
Netflix updated its Privacy Statement on April 18, 2026, disclosing voice recording collection and expanded household ad profiling for the first time.
Google's Privacy Policy covers Search, Gmail, YouTube, Maps, and every site running Google Analytics. Here is what it actually authorizes.
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Use of audio features triggers Roblox's right to retain and process voice recordings, including for product training purposes beyond the immediate communication function.
Using Roblox's audio features means your device audio will be monitored, collected, used, and stored by Roblox, including for purposes such as training and product improvement.
ConductAtlas has identified this type of provision across 300 platforms. See the full comparison.
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