Provision record
Riot Games · Riot Games Terms of Service · View original document ↗

Riot may change Game Currency purchasing power

Common · 115 of 343 platforms
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This analysis describes what Riot Games's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

How other platforms handle this

Target

Trial members of Target Circle 360 may not be eligible for certain Target Circle 360 membership benefits, and Target reserves the right in its sole discretion to make any such benefit(s) available only to paid non-trial members.

Venmo

We may restrict the use of your Venmo account, including any business profile, if the selling activity through the account...reaches certain thresholds, involves certain activities or violates any terms between you and us.

Microsoft

Game currency and virtual goods may never be redeemed for actual monetary instruments, goods or other items of monetary value from Microsoft or any other party.

See all platforms with this clause type →
▸ View Original Clause Language DOCUMENT RECORD
"
We may sometimes change the purchasing power of Game Currency (for example, we might increase the number of Game Currency needed to purchase Virtual Goods, such as skins).

Excerpt from Riot Games's Terms of Service

Provision details

Document information
Document
Riot Games Terms of Service
Entity
Riot Games
Date stated by the document
Dec. 1, 2024
As printed in Riot Games’s text (version CA-V-000805), not a ConductAtlas date.
Tracking information
First captured by ConductAtlas
March 19, 2026
Text quoted from version
CA-V-000805, captured April 19, 2026
Record ID
CA-P-038478
Document ID
CA-D-000309
Evidence Provenance
Source URL
Wayback Machine
Extracted-text SHA-256 (version CA-V-000805)
98ee652042a3389adce6ccb931e83315f728198782587a11d981377121c2ad11
Analysis generated
April 28, 2026 05:09 UTC
Methodology
Evidence
✓ Excerpt found in version CA-V-000805, captured April 19, 2026 (checked Oct. 5, 2026)
Citation Record
Entity: Riot Games
Document: Riot Games Terms of Service
Record ID: CA-P-038478
Version: CA-V-000805
Captured: 2026-04-19 06:28:28 UTC
SHA-256: 98ee652042a3389a…
URL: https://conductatlas.com/platform/riot-games/riot-games-terms-of-service/provision/CA-P-038478/riot-may-change-game-currency-purchasing-power/
Accessed: Nov. 1, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Categories

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Frequently Asked Questions

What does Riot Games's Riot may change Game Currency purchasing power clause do?

The clause states: “We may sometimes change the purchasing power of Game Currency (for example, we might increase the number of Game Currency needed to purchase Virtual Goods, such as skins).”

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 115 platforms. See the full comparison.

Is ConductAtlas affiliated with Riot Games?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Riot Games.