Riot Games · Riot Games Terms of Service · View original document ↗

No ownership interest in Virtual Content

High severity High confidence Explicitdocumentlanguage Common · 256 of 352 platforms
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This analysis describes what Riot Games's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

Regardless of money or effort spent to acquire Virtual Content, users hold no property rights in it, which limits legal recourse if it is altered or removed.

Clause Stability Stable

0
Changes
3
Months Monitored
Jul 10, 2026
First Seen
Jul 10, 2026
Last Seen
This clause type exists across 2696 other provisions on other platforms.

Consumer impact (what this means for users)

The reader holds no ownership or property interest in any Virtual Content they unlock, under any method of acquisition.

How other platforms handle this

Tinder Medium

By uploading Your Content, you represent and warrant to us that you have all necessary rights and licenses to do so and automatically grant us a license to use Your Content as provided under Section 7 below.

Microsoft Medium

If you publish Your Content in areas of the Service where it is available broadly online without restrictions, Your Content may appear in demonstrations or materials that promote the Service.

Glassdoor Medium

We hereby grant you a limited, revocable, non-transferable, non-sublicensable license under the rights licensable by us to use the services and use Content from our services solely for your personal use...

See all platforms with this clause type →

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▸ View Original Clause Language DOCUMENT RECORD
"
You have no ownership or other property interest in any of the Virtual Content you unlock, regardless of how you acquired access to it. Virtual Content has no monetary value.

— Excerpt from Riot Games's Riot Games Terms of Service

Applicable regulations

DMCA
United States Federal

Provision details

Document information
Document
Riot Games Terms of Service
Entity
Riot Games
Document last updated
May 5, 2026
Tracking information
First tracked
April 28, 2026
Last verified
May 9, 2026
Record ID
CA-P-038462
Document ID
CA-D-00309
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
ba143e1670535074e2da6783113a0c924d39d6933c7455e2a533fc3a253a4244
Analysis generated
April 28, 2026 05:09 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Riot Games
Document: Riot Games Terms of Service
Record ID: CA-P-038462
Captured: 2026-04-28 05:09:06 UTC
SHA-256: ba143e1670535074…
URL: https://conductatlas.com/platform/riot-games/riot-games-terms-of-service/provision/CA-P-038462/no-ownership-interest-in-virtual-content/
Accessed: July 13, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Riot Games's No ownership interest in Virtual Content clause do?

Regardless of money or effort spent to acquire Virtual Content, users hold no property rights in it, which limits legal recourse if it is altered or removed.

How does this clause affect you?

The reader holds no ownership or property interest in any Virtual Content they unlock, under any method of acquisition.

How many platforms have this type of clause?

ConductAtlas has identified this type of provision across 256 platforms. See the full comparison.

Is ConductAtlas affiliated with Riot Games?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Riot Games.