Unity revised its language governing AI training on user project materials. Previously, the terms stated Unity would not train based on project materials unless users separately and specifically enabled a designated control. The updated language states Unity will not train based on project materials unless the control is enabled, which users can toggle at their discretion. The operational difference is subtle: the prior language emphasized a separate, specific enablement action, while the revised language clarifies that toggling the control at the user's discretion determines whether training occurs.
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For the avoidance of doubt, Unity will not train based on your Project Materials unless and until you separately and specifically enable a control designated by Unity for that purpose.
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For the avoidance of doubt, Unity will not train based on your Project Materials unless the control designated by Unity for that purpose is enabled, which you can toggle at your discretion.
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