Steam · Steam Subscriber Agreement · View original document ↗

Revocable License — No Ownership of Digital Content

High severity Unique · 0 of 343 platforms
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Recent governance activity Steam recorded 2 documented changes in the last 30 days.
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Document Record

What it is

When you buy a game on Steam, you are not buying the game itself — you are buying a license to play it that Valve can take away. If Valve suspends or terminates your account, you lose access to all games and content you have paid for.

This analysis describes what Steam's agreement states, permits, or reserves. It does not constitute a legal determination about enforceability. Regulatory applicability and practical outcomes may vary by jurisdiction, enforcement context, and individual circumstances. Read our methodology

ConductAtlas Analysis

Why it matters (compliance & governance perspective)

This provision defines the legal basis for user access as a revocable license rather than a property right, establishing that Valve retains all ownership and control of the Software. The structure enables Valve to modify, restrict, or terminate access based on the account termination clause that follows.

Recent Activity

This document changed recently

High Apr 18, 2026

The updated agreement no longer explicitly discloses that Steam Wallet funds held by Japanese users will expire six months after being added, or that expiration dates can be reviewed in the Steam Wallet. The removal of this disclosure eliminates the transparency mechanism previously available to Japanese subscribers regarding fund expiration timelines and monitoring options. Japanese law may still impose expiration requirements on stored funds regardless of contractual disclosure, but the agreement no longer notifies users of this expiration mechanism.

View change record →

Change history

removed Jun 3, 2026

The combined version was split into separate provisions, but this removes the specific language about Valve's unilateral discretion to cancel for 'any reason' from the license section.

View full change record →

Consumer impact (what this means for users)

Consumers who have spent significant money on Steam games can lose access to their entire digital library if Valve terminates their account for any reason in Valve's sole discretion, with no requirement for refund of previously purchased content.

How other platforms handle this

Descript Medium

You retain ownership of any intellectual property rights that you hold in that content. In short, what belongs to you stays yours. However, when you upload, submit, store, send or receive content to or through our Services, you give Descript (and those we work with) a worldwide license to use, host,...

Airbnb Medium

By making available any Member Content on or through the Airbnb Platform, you hereby grant to Airbnb a non-exclusive, worldwide, royalty-free, irrevocable, perpetual (or for the term of the protection), sub-licensable and transferable license to such Member Content to access, use, store, copy, modif...

Google Medium

When you upload, submit, store, send, receive, or share content to or through our services, you give Google (and those we work with) a worldwide license to use, host, store, reproduce, modify, create derivative works (such as those resulting from translations, adaptations or other changes we make so...

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▸ View Original Clause Language DOCUMENT RECORD
"
Valve hereby grants, and you accept, a limited, terminable, non-exclusive license and right to use the Software for your personal, non-commercial use (the "License"). The Software is licensed, not sold. Your License confers no title or ownership in the Software. [...] Valve may cancel your account or a particular Subscription for any conduct that Valve believes is in violation of this Agreement or otherwise harmful to Valve's business, or for any other reason, in Valve's sole discretion.

— Excerpt from Steam's Steam Subscriber Agreement

ConductAtlas Analysis

Institutional analysis (Compliance & governance intelligence)

REGULATORY FRAMEWORK: This provision implicates EU Directive 2019/770 on digital content and digital services (Arts. 7, 14 on conformity and remedies); EU Consumer Rights Directive 2011/83/EU Art. 16 (exceptions to withdrawal right once digital content delivery begins); FTC Act Section 5 (deceptive practices if purchase is marketed as buying a game when it is a revocable license); California Consumer Legal Remedies Act (CLRA) Civil Code §1750 et seq.; and Washington State Consumer Protection Act RCW 19.86. The FTC and EU consumer protection authorities are the primary enforcement bodies.

Full compliance analysis

Regulatory citations, enforcement risk, and due diligence action items.

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Applicable agencies

  • FTC
    The FTC has authority over deceptive trade practices, including misrepresentation of digital goods purchases as ownership when they are revocable licenses.
    File a complaint →
  • State AG
    State Attorneys General can investigate deceptive trade practices under state consumer protection statutes regarding digital goods marketing and license termination without refund.
    File a complaint →

Applicable regulations

DMCA
United States Federal
DSA
European Union

Provision details

Document information
Document
Steam Subscriber Agreement
Entity
Steam
Document last updated
May 5, 2026
Tracking information
First tracked
April 18, 2026
Last verified
April 18, 2026
Record ID
CA-P-002918
Document ID
CA-D-00181
Evidence Provenance
Source URL
Wayback Machine
Content hash (SHA-256)
50755f81522ed919eb180755a4517649cb9d59401e7c9a3de1e2701b84171d9d
Analysis generated
April 18, 2026 10:51 UTC
Methodology
Evidence
✓ Snapshot stored   ✓ Hash verified
Citation Record
Entity: Steam
Document: Steam Subscriber Agreement
Record ID: CA-P-002918
Captured: 2026-04-18 10:51:33 UTC
SHA-256: 50755f81522ed919…
URL: https://conductatlas.com/platform/steam/steam-subscriber-agreement/revocable-license-no-ownership-of-digital-content/
Accessed: June 17, 2026
Permanent archival reference. Stable identifier suitable for legal filings, compliance documentation, and research citation.
Classification
Severity
High
Categories

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Frequently Asked Questions

What does Steam's Revocable License — No Ownership of Digital Content clause do?

This provision defines the legal basis for user access as a revocable license rather than a property right, establishing that Valve retains all ownership and control of the Software. The structure enables Valve to modify, restrict, or terminate access based on the account termination clause that follows.

How does this clause affect you?

Consumers who have spent significant money on Steam games can lose access to their entire digital library if Valve terminates their account for any reason in Valve's sole discretion, with no requirement for refund of previously purchased content.

Is ConductAtlas affiliated with Steam?

No. ConductAtlas is an independent monitoring service. We are not affiliated with, endorsed by, or sponsored by Steam.